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dota2 6.84版本大型更新汇总

时间:2015-04-28 | 来源:互联网 | 阅读:99

话题: dota2

大招的灵魂从4/12/21调整为 6/13/21


Kinetic Field duration from 2.5/3/3.5/4 to 2.6/3.2/3.8/4.4

[框]动能立场的持续时间从 2.5/3/3.5/4调整为2.6/3.2/3.8/4.4

Breathe Fire now also reduces base damage by 20/25/30/35% for 8 seconds
Corrosive Breath damage is now lethal
Elder Dragon Form's Splash Attack damage percentage radius from 100/200/250 (for 100/75/50% damage) to 150/225/300
火焰吐息现在可以减少8秒攻击力20/25/30/35% 
变身之后的毒可以致死了
变身之后的溅射效果从100/200/250 (100/75/50%伤害)上调到150/225/300
土猫削弱了妈蛋- -

Boulder Smash damage from 125 to 50/100/150/200
Geomagnetic Grip manacost from 75 to 100
Geomagnetic Grip damage from 50/125/200/275 to 50/100/150/200
Magnetize can now be dispelled
Fixed Hex not interrupting Rolling Boulder if cast during the initial 0.6 seconds
巨石冲击的伤害从125 to 50/100/150/200
沉默的耗蓝从75增加到100
沉默的伤害从50/125/200/275调整为50/100/150/200
磁化可以驱散了
现在变羊0.6秒内无法打断土猫的巨石翻滚了(滚的时候是个羊咯)


Echo Stomp channel time from 1.8 to 1.6
Echo Stomp cooldown from 15 to 14/13/12/11
回音重踏的施法时间从1.8降低为1.6
回音重踏的施法时间从15调整为14/13/12/11

Untouchable attack slow from 30/60/90/120 to 40/70/100/130
Enchant can now be cast on controlled units to refresh the Enchant duration
Impetus now pierces Spell Immunity
不可侵犯的攻速减少从30/60/90/120增加到40/70/100/130 
魅惑可以给自己魅惑的单位使用了,以增加魅惑的持续时间
大招推进变成魔免了



Midnight Pulse cast point improved from 0.3 to 0.2
Black Hole now does a constant 55/110/165 damage per second regardless of proximity to the center
Black Hole mana cost from 275/350/425 to 275/325/375
午夜凋零的抬手从0.3降低为0.2
黑洞现在对接近黑洞中心单位造成55/110/165每秒伤害,越外面伤害越低?
黑洞的耗蓝从275/350/425调整为275/325/375

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